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Level 1, enchantment
Up to three creatures of your choice that you can see within range must each make a Charisma saving throw. Whenever a target that fails this save makes an attack roll or a saving throw before the spell ends, the target must subtract 1d4 from the attack roll or save.
You can target one additional creature for each spell slot level above 1.
Found on p.245 of PHB2024 (Free Rules)
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