Complete information about this spell
Level 6, necromancy
Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one.
The damage increases by 2d8 for each spell slot level above 6.
Found on p.250 of PHB2024 (Free Rules)
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