d4d6d20d12d4d8d8d4d20d8d10d20d10d10d8d10d4d6

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d4d6d8d10d12d20d4d6

Conjure Minor Elementals

Level 4, conjuration

Casting Time:1 action
Range:Self (15-foot emanation)
Components:V, S
Duration:Concentration, up to 10 minutes
Concentration:Yes
Classes:Druid, Wizard

You conjure spirits from the Elemental Planes that flit around you in a 15-foot Emanation for the duration. Until the spell ends, any attack you make deals an extra 2d8 damage when you hit a creature in the Emanation. This damage is Acid, Cold, Fire, or Lightning (your choice when you make the attack).

In addition, the ground in the Emanation is Difficult Terrain for your enemies.

At Higher Levels

The damage increases by 2d8 for each spell slot level above 4.

Found on p.255 of PHB2024 (Free Rules)

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