d8d8d6d8d6d6d8d12d6d10d8d10d20d20d10d6d20d10

Spell Details

Complete information about this spell

d4d6d8d10d12d20d4d6

Earthquake

Level 8, transmutation

Casting Time:1 action
Range:500 feet
Components:V, S, M
Duration:Concentration, up to 1 minute
Concentration:Yes
a fractured rock

Choose a point on the ground that you can see within range. For the duration, an intense tremor rips through the ground in a 100-foot-radius circle centered on that point. The ground there is Difficult Terrain.

When you cast this spell and at the end of each of your turns for the duration, each creature on the ground in the area makes a Dexterity saving throw. On a failed save, a creature has the Prone condition, and its Concentration is broken.

You can also cause the effects below.

Fissures. A total of 1d6 fissures open in the spell's area at the end of the turn you cast it. You choose the fissures' locations, which can't be under structures. Each fissure is 1d10 × 10 feet deep and 10 feet wide, and it extends from one edge of the spell's area to another edge. A creature in the same space as a fissure must succeed on a Dexterity saving throw or fall in. A creature that successfully saves moves with the fissure's edge as it opens.

Structures. The tremor deals 50 Bludgeoning damage to any structure in contact with the ground in the area when you cast the spell and at the end of each of your turns until the spell ends. If a structure drops to 0 Hit Points, it collapses.

A creature within a distance from a collapsing structure equal to half the structure's height makes a Dexterity saving throw. On a failed save, the creature takes 12d6 Bludgeoning damage, has the Prone condition, and is buried in the rubble, requiring a DC 20 Strength (Athletics) check as an action to escape. On a successful save, the creature takes half as much damage only.

Found on p.267 of PHB2024 (Free Rules)

Spellbooks

Save this spell for quick access later

Not in any of your spellbooks yet.

Personal Notes

Visible only to you

Log in to add personal notes about this spell.

Back to Spell List