d12d6d10d12d20d10d12d8d4d20d12d6d8d20d6d8d8d6

Spell Details

Complete information about this spell

d4d6d8d10d12d20d4d6

Produce Flame

Cantrip, Conjuration

Casting Time:1 bonus action
Range:Self
Components:V, S
Duration:10 minutes
Classes:Druid

A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again.

Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 Fire damage.

Cantrip Upgrade

The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).

Found on p.308 of PHB2024 (Free Rules)

Spellbooks

Save this spell for quick access later

Not in any of your spellbooks yet.

Personal Notes

Visible only to you

Log in to add personal notes about this spell.

Back to Spell List