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Searing Smite

Level 1, evocation

Casting Time:1 bonus action, which you take immediately after hitting a creature with a Melee weapon or an Unarmed Strike
Range:Self
Components:V
Duration:1 minute
Classes:Paladin

As you hit the target, it takes an extra 1d6 Fire damage from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 Fire damage and then makes a Constitution saving throw. On a failed save, the spell continues. On a successful save, the spell ends.

At Higher Levels

All the damage increases by 1d6 for each spell slot level above 1.

Found on p.314 of PHB2024 (Free Rules)

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