d4d20d10d4d6d8d10d10d20d6d10d8d4d20d4d10d12d6

Spell Details

Complete information about this spell

d4d6d8d10d12d20d4d6

Sequester

Level 7, transmutation

Casting Time:1 action
Range:Touch
Components:V, S, M
Duration:Until dispelled
Classes:Wizard
gem dust worth 5,000+ GP, which the spell consumes

With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and can't be targeted by Divination spells, detected by magic, or viewed remotely with magic.

If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesn't age, and doesn't need food, water, or air.

You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the tarrasque awakens." This spell also ends if the target takes any damage.

Found on p.315 of PHB2024 (Free Rules)

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